Saturday, 16 February 2013

Purple Mountain VI: Well of Stars in playtest

Undine Queen by Ryan Rhodes
Today we started our internal playtest of the Well of Stars. This is the sixth level of the Purple Mountain megadungeon. We had four players today who played:

Human inquisitor of Gerana 6 (Thomas Boxall)
Human sorcerer 6 (Michael Vanderstelt)
Obitu fighter 3/rogue 3 (Patrick Kossmann)
Qi'tar tactician 6 (Mark Gedak)

Jeff isn't doing a lot of talking in the group. He tends to speak by telepathy within the collective as much as possible. We botched up some of the initial investigation and ended up going to Purple Mountain by foot instead of by teleportation which slowed things down. It was also reveal that the inquisitor is prejudiced against psionic creatures so he is no longer part of my collective. We killed some harpies, derro and met an undine queen who was later eaten by crysmals.

Pretty smooth session, no player character deaths yet. I suspect there will be though because we do not have much in the way of healing in our group.
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Here is the character that I am using for this playtest.



Jeff <He who Plans>
Male qi’tar tactician 6
LN Medium humanoid (catfolk, psionic)
Init +1; Senses Perception -1
[Defense]
AC 18, touch 11, flat-footed 17
(+6 armor, +1 Dex, +1 shield)
hp 46 (6d8+18)
Fort +3, Ref +3, Will +4; +2 vs. mind-affecting, poison
Vulnerableelectricity
[Offense]
Speed 30 ft.
Melee savage attack +8 (1d6+6) or adamantine temple sword +8 (1d8+4/19-20)
Ranged needles +5 touch (5 + 1 bleed)
Special Attacks coordinated strike +1 (5/day), coordinate (1 teamwork feat), strategy (5/day – focus attack)
Qi’tar Psionics(ML 3rd; concentration +5)
   1/day – vigor (15 hp; 3 minutes)
Tactician Powers Known (ML 6th; concentration +8; +12/+13/+14 next to ally) [43 pp]
   3rdBattlesense, Strike as One                                                 [Defensive 21]
   2ndPsychic Interference, Strength of My Enemy                   [Defensive 19]
   1stCircumstance Shield, Inevitable Strike                              [Defensive 17]
   Talents – Detect Psionics, Distract, Lesser Fortify
[Statistics]
Str 18, Dex 12, Con 13, Int 14, Wis 8, Cha 10
Base Atk +4; CMB +8 (+9 grapple); CMD 19
Feats Extra Strategy, Psionic Body, Psionic Talent, Psionic Weapon, Shielded Caster
Skills Climb +13, Craft (weapon) +11, Knowledge (history) +11, Knowledge (engineering) +11, Knowledge (psionics) +11, Spellcraft +11, Swim +13; ACP -2
SQ collective (3 members, 130 ft.), improve share, spirit of many, telepathy, tools of war (temple sword)
LanguagesCatfolk, Common, telepathy (other qi’tar, collective)
Combat Gear robe of needles; Gear adamantine temple sword, armbands of the brawler, darkwood buckler, elven chain, fighter’s kit, boots of landing, ring of missile protection, warrior’s scabbard, 80 gp (belt pouch)

Jeff is a student of history, engineering and great battles. He has traveled far to learn as much of war as he can to share with his pack-mates when he returns to the Middle Kingdoms.

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