Sunday, 7 August 2011

Inner Sea Magic - Sample Character

I'm really enjoying the Inner Sea Magic book from Paizo. It seem to me the clear design trend by Paizo is toward Archetypes over Prestige Classes whenever possible. I have been working on Purple Mountain and having other design discussions with Stefen but I thought I should take a break to play a bit with this book. So here is a 1st level sorcerer that could be used as a pregen for Purple Mountain.

Zinnaonna Chorster 
Female human tattooed sorcerer 1
CG Medium humanoid (human)
Deity Goddess of Cats
Homeland The Plains of Fortune
Init +2; Senses Perception -1
[Defenses]
AC 12, touch 12, flat-footed 10 (+2 Dex)
hp 7 (1d6+1)
Fort +1, Ref +2, Will +1
[Offense]

Speed 30 ft.
Melee heavy mace +0 (1d8)
Ranged sling +2 (1d4); 10 bullets
Spells Known (CL 1st; concentration +4)
  4/day - enlarge person, feather fall
  At-will - depilatory, detect magic, light, message, ray of frost
Spell-Like Abilities (CL 1st; concentration +4)
  3/day - mage

Bloodline feline
[Statistics]
Abl Str 10, Dex 14, Con 13, Int 12, Wis 8, Cha 17
Base Atk +0; CMB +0; CMD 12
Feats Scribe Scroll, Eschew Materials, Arcane Tattoo (transmutation); Familiar Bonus Alertness (within arms reach).
Traits Plains Wanderer (+1 Perform (Dance), class skill); Stargazer (+1 Knowledge (geography), Survival)
Skills Spellcraft +5, Knowledge (geography) +3, Perform (dance) +8, Stealth +5, Survival +0, Use Magic Device +7; Familiar Bonus +3 Stealth
Languages Common, Elven
SQ cantrips, favored class (sorcerer), skilled, familiar tattoo (cat)
Gear As above plus backpack, entertainer's outfit, 1 flask of antitoxin, belt pouch (5 gp)


Zinnaonna was a travelling entertainer when she received her first tattoo. Something about that first trace of ink on her skin awoke strange new magics within her. Finding power in the art that covers her body, Zinnaonna has embraced the art form and her new magic. She has taken to adventuring to learn more about the tattoo magic and locate other sources of power.

Bast, Cat Familiar
N Tiny animal
Init +2; Senses low-light vision, scent; Perception +5
[Defense]
AC 15, touch 14, flat-footed 13 (+2 Dex, +1 natural, +2 size)
hp 3 (1d8-1)
Fort +1, Ref +4, Will +3
[Offense]

Speed 30 ft.
Melee 2 claws +4 (1d2–4), bite +4 (1d3–4)
Space 2-1/2 ft.; Reach 0 ft.
[Statistics]
Str 3, Dex 15, Con 8, Int 2, Wis 12, Cha 7Base Atk +0; CMB +0; CMD 6 (10 vs. trip)
Feats Weapon Finesse
Skills Climb +6, Perception +5, Stealth +14; Racial Modifiers +4 Climb, +4 Stealth
SQ improved evasion, share spells, empathic link

No comments:

Post a Comment