Admittedly, Paizo will probably update this in Bestiary 3
But Stefen and I thought we could update the Rakshasa Maharajah from one of the early adventure paths and include it in Legendary Races: Rakshasa as bonus content (until the official update is out).
What do you think, is it too powerful like this?
Floating serenely with legs crossed over one another, this exquisitely attired being casually examines the curved, long-handled blade in its hands. The face staring contemplatively ahead bears beautiful human features, but from the creature’s neck emerge several fearsome animal heads, each considering a different direction.
Languages Abyssal, Aklo, Celestial, Common, Draconic, Infernal, Rakshasa, Undercommon
SQ change shape (any humanoid, alter self)
Treasure double (+3 falchion of shock, other treasure)
All-Around Vision (Ex) A rakshasa maharajah’s many heads allow it to look in any direction, providing a +4 racial bonus on Perception. A maharajah rakshasa cannot be flanked.
Detect Thoughts (Su) A rakshasa maharajah can continuously use detect thoughts as the spell (caster level 15th;DC 31 Will negates). It can suppress or resume this ability as a free action. The save DC is Charisma-based.
Extra Initiative (Su) At the beginning of an encounter, the rakshasa maharajah rolls twice for initiative. The rakshasa acts normally on the higher of the two initiative counts each round; on the lower initiative count, the rakshasa maharajah may take a single standard action.
Spells Rakshasa maharajahs cast spells as 15th-level sorcerers.The save DCs are Charisma based.