So in the above case, the solution would be this one:
You get 10 points for every level you solve correctly, and lose 10 points (and a life) when you make a mistake or run out of time. Every 50 points, there is an extra level where the tiles scroll across the screen instead of being lined up at the bottom.
I found this game too easy. The proper way to play it would be to rotate the yellow shapes in your head and recognise the matching tile, but at the lower speeds you can just look at where the line starts and ends (in both cases it can be top, middle, bottom, or top+bottom) and look for the tile with the same properties, ignoring its shape completely. It's only at the fastest speed that this starts being inefficient, forcing you to look at the shapes to be quick enough.
Also, games last too long for a mobile game. I scored 960 on my second attempt; that's 96 levels played, so it took more than 30 minutes for sure. It's unlikely that I'll play again as it currently is, but if I were able to start at the third speed level, with the speed continuing to increase after that, it could be an interesting challenge.
When the game was released, it cost $0.99. Currently it's free, so it's worth giving it a look to test your shape recognition skills.
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