Thursday, 4 April 2013

Second Look: Perfect Tiling

After publishing the review of Perfect Tiling a few days ago and making some criticism on the apparent inability to solve its puzzles through logic, I realized that one of the puzzle modes is, on the contrary, perfectly suited to logic deductions.
I solved a few dozens puzzles in that mode and I couldn't stop playing.
Interestingly, despite the puzzles being randomly generated, they all had a unique solution, and the solving process was varied and fun. The difficulty seemed to be more or less the same for all the puzzles, until I stumbled onto this one:
Here it was easy to start by putting a red tile in the bottom right corner, but soon enough things got trickier and there didn't seem to be an obvious way to move forward through logic. Eventually, however, I figured it out, and completed the puzzle using only rigorous deductions. It was challenging and enjoyable—exactly what these puzzles should be.

Therefore, I updated the review to reflect my new discovery: just one of the ten available modes is enough to consider Perfect Tiling very good, and highly recommended.


©2013 Nicola Salmoria. Unauthorized use and/or duplication without express and written permission is strictly prohibited. Excerpts and links may be used, provided that full and clear credit is given to Nicola Salmoria and nontrivialgames.blogspot.com with appropriate and specific direction to the original content.

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