The Bastard Children of Inevitables...

Since the Advanced Race Guide has priced construct races out of the market, what would happen if we just made a race that looked like a construct. Such as a humanoid creature that have far to many close dealings with inevitables.


Eventual Racial Characteristics
+2 Constitution, +2 Intelligence, -2 Charisma: Eventuals are hardy beings with a keen mind, but their mechanical thinking makes it difficult to relate to others.
Native Outsider: Eventuals are outsiders with the native subtype.
Medium: Eventuals are Medium creatures and receive no bonuses or penalties due to their size.
Normal Speed: Eventuals have a base speed of 30 feet.
Darkvision: Eventuals can see in the dark up to 60 feet.
Spell-Like Ability: Shocking grasp 1/day (caster level equals the eventual’s level)
Energy Resistance: Eventuals have electricity resistance 5.
Law Affinity: Eventual sorcerers with the inevitable bloodline treat their Charisma score as 2 points higher for all sorcerer spells and class abilities. Eventual spellcasters with the Lawful or Inevitable domain use their domain powers and spells at +1 caster level.
Truespeech (Su): Eventuals can speak with any creature that has a language, as if using a tongues spell (caster level 14th). This ability is always active.

They would be excellent negotiators if they were so cold and alien.


Comments

Popular posts from this blog

Review: Help Me Fly for iPhone and iPad

SoulJar Meeting 9/20/13

A Peek Behind the Curtain