Shortpack Adventurers! (Part One)

This week my wife is going to start a small campaign to all me to play Pathfinder (hopefully on a regular basis). Now don't get me wrong, I have a weekly Kingmaker game but that is a game that I run, not a game that I play. So she is going to take the role of DM for me and my team of PCs will be taking a crack at the Godsmouth Heresy.

My first player character is a halfling monk.


Piria Coln
Female halfling monk (flowing monk) 1
LN Small humanoid (halfling)
Init +2; Senses Perception +2
[Defenses]
AC 16, touch 15, flatfooted 14
(+2 Dex, +1 shield, +1 size, +2 Wis)
hp 9 (1d8+1)
Fort +4, Ref +5, Will +5; +2 vs. fear
[Offense]
Speed 20 ft.
Melee temple sword +2 (1d6+1)
Melee flurry temple sword +1/+1 (1d4+1)
Ranged sling +2 (1d3)
Special Attacks low blow (+1 confirm critical larger), redirection (Ref DC 12)
[Statistics]
Abilities Str 13, Dex 15, Con 12, Int 10, Wis 14, Cha 10
Base Atk +0; CMB +0 (+2 vs. trip); CMD 12 (14 vs. trip)
Feat Improved Trip (B), Improved Unarmed Strike(B), Snapping Turtle Style
Skills Acrobatics +8, Climb +8, Escape Artist +6, Knowledge (religion) +4, Stealth +10; Racial Modifiers +2 Acrobatics, Climb
Traits equality for all (+2 CMB/CMD vs 2 sizes larger), helpful (+4 aid another)
SQ halfling luck, weapon familiarity (halfling)
Languages Common, Halfling
Gear monk’s robes, belt pouch (4 gp)

Piria says little in combat and tends to focus on taking down larger opponents with her trip attack. She is armed with a temple sword and currently favours it over her unarmed attacks. She was saved from slavery by a travelling group of monks on pilgrimage. She embraced their faith and their helpful ways. 

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