Monstrous Races: Second Horde

Monstrous Races: Second Horde
Thomas Baumbach
Early in July we released the second volume of Monstrous Races at Rpgnow.

Monstrous Races: Second Horde by Thomas Baumbach, contains our series dedicated to giving players more options when it comes to their fantasy races. Within its pages you will find alternate racial features, favored class options and roleplaying advice for eight additional races.

With new information to make all the races playable at first level, Monstrous Races: Second Horde gives you access to several races previously restricted to as monster use.

Below is are the base Lizardfolk as PC stats:

Lizardfolk as PCs
The lizardfolk presented in the Pathfinder Roleplaying Game Bestiary is not intended to be a PC race. The below stats represent a lizardfolk that is balanced with the other core races, but still retains the same feel as the standard lizardfolk.

+2 Constitution, +2 Wisdom, -2 Intelligence: Lizardfolk are brawny and wary but dim-witted.
Medium: Lizardfolk are Medium creatures and have no bonuses or penalties due to their size.
Normal Speed: Lizardfolk have a base speed of 30 feet. 
Swim Speed: Lizardfolk have a swim speed of 15 feet.
Hold Breath: A lizardfolk can hold its breath for a number of rounds equal to four times its Constitution score before it risks drowning.
Natural Attacks: Lizardfolk have a natural bite attack and two natural claw attacks that deal 1d4 points of damage on
a successful hit. These are primary attacks, or secondary attacks if the lizardfolk wields a manufactured weapon.
Tail Balance: Lizardfolk receive a +4 racial bonus on Acrobatics checks when balancing.
Thick Scales: Lizardfolk have a +2 natural armor bonus.
Languages: Lizardfolk begin play speaking Common and Draconic. Lizardfolk with high Intelligence scores can choose from the following: Aquan, Goblin, Gnoll, and Orc.


Popular posts from this blog

D is for Dhosari

D is for Dhampir

A is for Aasimar