Venga Islands Review Roundup
Now that the game has been out for a while, it’s fun to hunt around to see what people are saying. There have been a couple of reviews, and they more or less jive with what I already knew. The game isn’t awesome, but it’s decent.
GameMarx: This was kind of frustrating to watch, but enlightening all the same. The players had some problems signing in, and then didn’t really grok the weapons yet. Shooting fireballs at close range is a bad idea. But by the time the trial was up, I think they started getting the hang of it.
The real unfortunate thing is that the main meat of my game is the persistent battle, and you don’t really get that from the trial. I should have added some sort of simulated AI battle for the single player, but I didn’t.
GameMarx: This was kind of frustrating to watch, but enlightening all the same. The players had some problems signing in, and then didn’t really grok the weapons yet. Shooting fireballs at close range is a bad idea. But by the time the trial was up, I think they started getting the hang of it.
The real unfortunate thing is that the main meat of my game is the persistent battle, and you don’t really get that from the trial. I should have added some sort of simulated AI battle for the single player, but I didn’t.
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