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B is for Blue...

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Admittedly, we should be doing A is for Avoodim but Fehr's Ethnology: Avoodim is not out yet so instead I'm going to turn my attention to the letter B. Blues At their simplest, blues are a psionic offshoot of the goblin race. They are able to interbreed with goblins but any such mingling always produces more blues. Blues were introduced to the Pathfinder Roleplaying Game by the fine people at Dreamscarrred Press who do excellent support work in the area of psionics. Let's have a look at the base Blue racial characteristics with an eye toward the Advanced Race Guide. As always this is just my interpretation of this classic race with the new rules. Blue Racial Characteristics +2 Intelligence, +2 Dexterity, –2 Strength:  Blues are smart and quick, but their small size makes them weak. Goblinoid:  Blues are of the humanoid (goblinoid) subtype. Small:  Blues are Small creatures and gain a +1 size bonus to their AC, a +1 size bonus on attack rolls, a –1 penalty to their Combat...