Fehr's Ethnology: Xesa
Xesa Magus, by Maciej (Matt) Janaszek The xesa are hybrid race of plant-like humanoids. They are genderless and reproduce by splitting down the middle of their body when they reach the Time of Division. I would play a xesa if I wanted: To possess the high Intelligence necessary for Alchemist, Magus, Witch or Witch. To be immune to paralysis, poison and polymorph To play a druid with a plant companion named Chomp-Chomp To heal damage thanks to the life giving light of the sun. To live in harmony with the natural world. To not be tracked by dinosaurs sniffing around the jungles of Californ To never grow old. I would not want to play a xesa if I wanted: To charge into battle with a big axe as a fighter. To explore the Frozen North and hunt down otherworldly invaders. Worship one of the Gods of Porphra Swing from chandeliers with rapier or pistol in hand (mostly because it would look silly). Undertake the physical and spiritual conditioning to be a monk