Future of Adventure Game Interaction
Introduction Interactions in adventure games has gone from written input (aka " text adventures ") to todays mouse controlled (and often single-button-driven) games. There still exist text adventures though, although now called "Interactive Fiction", and here the complexity of interaction has increased instead of becoming simpler. It seems like the way of interacting has on one end gotten more and more complex over the years, while on the other end it has gotten more and more simplified. What I want to explore in this post is if this great polarization has made us miss out on other ways to interact in adventure games and in what other ways interaction might be possible. History Before moving on to the core of this post I need to very briefly discuss the history of interaction. It is always important to know the past in order to figure a way to progress in the future. The first adventure game created was Colossal Cave Adventure , aka "Adventure", which was...